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عدد المساهمات : 18984 التقييم : 35458 تاريخ التسجيل : 01/07/2009 الدولة : مصر العمل : مدير منتدى هندسة الإنتاج والتصميم الميكانيكى
| موضوع: كتاب A Beginner’s Guide to 3D Modeling - A Guide to Autodesk Fusion 360 الثلاثاء 10 أغسطس 2021, 10:19 am | |
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أخواني في الله أحضرت لكم كتاب A Beginner’s Guide to 3D Modeling - A Guide to Autodesk Fusion 360 Cameron Coward
و المحتوى كما يلي :
BRIEF CONTENTS Acknowledgments Introduction Chapter 1: A Brief History of CAD Chapter 2: Parameters, Features, and the Fusion 360 Workspace Chapter 3: Designing Your First Model Chapter 4: Revolving a 2D Sketch into a 3D Object Chapter 5: Modeling Assemblies Chapter 6: Modeling with Complex Curves Chapter 7: Springs, Screws, and Other Advanced Modeling Chapter 8: Drafting Chapter 9: Rendering Chapter 10: Capstone Project: Creating a Robot Arm Index CONTENTS IN DETAIL ACKNOWLEDGMENTS INTRODUCTION Who This Book Is For What Is Parametric Modeling? Why Use Parametric Modeling Software? About This Book 1A BRIEF HISTORY OF CAD Drafting and the Industrial Revolution Replacing Pen and Paper Entering the Third Dimension CAD in the Modern World CAD for Hobbyists 2PA RAMETERS, FEATURES, AND THE FUSION 360 WORKSPACE Using Features as Building Blocks The Fusion 360 Workspace Downloading Fusion 360 Using the Project Browser Switching Workspaces Navigating Around the Model Workspace Understanding the Model Workspace’s Main Toolbar Summary 3D ESIGNING YOUR FIRST MODEL Getting to Know Your Tools Using Basic Sketch Tools Using Initial Features Modifying FeaturesModeling a Cube Creating the Sketch Completely Constraining the Sketch Extruding the Sketch Modifying the Cube Using the Design History Timeline Exercises Add a Slot Make the Slot Responsive Summary 4R EVOLVING A 2D SKETCH INTO A 3D OBJECT Creating a Sphere as a Revolve Feature Sketching the Circle Revolving the Circle Modifying the Sphere Modeling a Decorative Pencil Holder Creating a Simple Box Feature Sketching an Arc Revolving the Arc Feature Hollowing Out the Model with the Shell Feature Printing the Model Exercises Money Clip Shirt Button Electronics Leg Bender Summary 5M ODELING ASSEMBLIES Converting Solid Bodies into Components Within a Single File Splitting an Object Using a Construction Plane Creating Components Hollowing Out the Box and Creating a Lip Defining RelationshipsAssembling Components from External Files Making the Hinge Barrel and Mount Cutting Out the Barrel and Changing Parameters Using the Hole Tool Combining Assembly Methods Summary 6M ODELING WITH COMPLEX CURVES Sweeps and Lofts Organic Shapes and a Teapot The Teapot’s Body The Teapot’s Handle The Teapot’s Spout Hollowing Out the Teapot Exercise Summary 7S PRINGS, SCREWS, AND OTHER ADVANCED MODELING Modeling a Coil Modeling a Screw Using the Thread Tool Creating the Body of the Screw Modeling the Thread Modeling a 20-Sided Die Exercises Changing the Size of Your d20 Inscribing Numbers Summary 8D RAFTING Guidelines for Drafting Drawing Size Scale Projection AngleTolerances Line Types Drafting a Single-Part Drawing Creating Your Views Adding Center Marks and Centerlines Adding Dimensions Adding Text Exercise Summary 9R ENDERING Rendering Your Screw Making the Screw Rest on the Ground Plane Setting Up the Environment Setting Up the Camera Performing the Render Operation Rendering a Clock with a Decal Face Creating the Clock Parts Creating the Decal Placing a Render in a Real Photo Setting Up Your Background Orienting Your Model Combining Your Images Summary 10 CAPSTONE PROJECT: CREATING A ROBOT ARM Measuring and Modeling Your Servos Modeling the Base of the Robot Arm Shoulder Motor Mount Third Motor Mount and First Segment Fourth Motor Mount and Second Segment The Gripper Mechanism Printing the Parts and Assembling the Robot Arm Summary INDEX INDEX SYMBOLS AND NUMBERS ∨ (countersink symbol), 98 3D Print utility, 42 A Ac tivate Component menu option, 50 Animation workspace, 12, 101 ANSI (American National Standards Institute), 3, 88 Arc tool, 19, 40 ASME (American Society of Mechanical Engineers), 3, 92 assemblies, 45 assembly drawings, 94, 101 bill of materials, 102 exploded view, 101 Auto Explode tool, 101 axis, 34 B bil l of materials (BOM), 102 bodies, 46 boundary edges, 82 Box tool, 21 C CA D (computer-aided design), 4 CAM (computer-aided manufacturing) software, 5 CAM workspace, 12 centerlines, 93, 97center marks, 93, 97 center rectangle, 22 Chamfer tool, 22, 37 Change Parameters menu option, 31, 55 Circle tool, 19 CNC (computer numerical control), 12 Coil tool, 21, 73–75 coincident constraint, 34 Component Browser, 13 components, 45, 46, 49 computer-aided design (CAD), 4 computer-aided manufacturing (CAM) software, 5 computer numerical control (CNC), 12 constraints, 18, 22, 34 construction geometry, 15 Construction menu, 49 construction plane, 47–49 Countersink option, 57 countersink symbol (∨), 98 Create Components from Bodies menu option, 49 Create Sketch tool, 18, 22 cut extrude, 28, 37 Cylinder tool, 21 D de cal, 15 Design History Timeline, 13, 28 dimensioning, 97–99 dimensions, 24 Display Settings menu, 66 drafting, 2–3, 87, 88–89 assembly drawings, 94 bill of materials, 102 exploded view, 101dimensioning, 97–99 line types, 93 centerlines, 93, 97 center marks, 93, 97 regular-interval dashed lines, 93 solid lines, 93 part drawings, 94–95 projection angle, 90–92 scale, 89–90 size, 89 text, 99–101 tolerance, 92–93 views, 95–97 draftspeople, 2 drawing scale, 89–90 drawing size, 89 Drawing workspace, 12, 95 E Ed it Feature, 29 exploded view, 101 Extend tool, 19 Extrude tool, 20, 25 F fea tures, 8–9. See also Tools initial features, 19–21 modifying features, 21–22 Fillet tool, 19, 22, 26–27 First Angle Projection, 90, 91 fix constraint, 67 Fusion 360, 6, 7 features, 8–9 installation, 10–11interface, 13–14 main toolbar, 14–16 Project Browser, 11 workspaces, 9–10, 11–16 Animation, 12, 101 CAM, 12 Drawing, 12, 95 Model, 12. See also Model workspace Patch, 12, 80 Render, 12, 105 Simulation, 12 G Gr ound menu option, 52 guide rail, 70 H Ho le tool, 20, 57–59 I In sert Symbol tool, 98 International Organization for Standardization (ISO), 3, 92 Intersect operation, 40 isometric view, 97 J jo ints, 46, 52 L Li ne tool, 18 line types centerlines, 93, 97 center marks, 93, 97regular-interval dashed lines, 93 solid lines, 93 Loft tool, 62–64, 65 M Ma ke menu, 42 mechanical engineering, 5 mesh modeling, xviii–xix modeling 20-sided die, 78–84 assemblies, 45 coils, 73–75 complex curves, 61 Loft tool, 62–64, 65 Sweep tool, 62–64, 66 components, 45, 46, 49 constraints, 18, 22, 34 cubes, 22–28 Design History Timeline, 28 dimensions, 24 hinge, 53–60 hollow box, 46–52 joints, 46, 52 mesh modeling, xviii–xix organic shapes, 64 parameters, xviii, 7 parametric modeling, xviii–xx pencil holder, 38–42 reference geometry, 14, 35, 47 robot arm, 115 screws, 73, 75–78 solid modeling tools, 12, 13. See also Model workspace spheres, 34–38 springs, 73 teapot, 64–71Model Parameters section, 31, 55 Model workspace, 12 Component Browser, 13 Design History Timeline, 13, 28 interface, 13–14 main toolbar, 14–16 origin, 14 Ribbon toolbar, 13 View Cube, 13, 14 viewport, 14 Modifying features, 21–22 N Na vigation toolbar, 14 New Body operation, 36 nominal dimensions, 92 numerical control (NC), 4 O Offs et Plane tool, 47, 66 Offset tool, 19 ordinate dimensions, 99 origin, 14, 22 Output menu, 101 overlap, 40 P pa rameters, xviii, 7 parametric modeling, xviii–xx part drawings, 94–95 part properties, 101 Patch tool, 82 Patch workspace, 12, 80Physical Material menu option, 94 Pipe tool, 21 pitch, 74 Plane Along Path tool, 67 Plane Through Three Points, 80 Polygon option circumscribed, 77 inscribed, 77 profile, 25 Projected View tool, 96 projection angle, 90–92 First Angle Projection, 90, 91 Third Angle Projection, 90, 91 projects, 11 R Re ctangle tool, 18 reference geometry, 14, 35, 47 regular-interval dashed lines, 93 rendering, 103 Restore Defaults menu option, 16 revision, 101 revolved cut, 78 Revolve tool, 20, 33–36 Ribbon toolbar, 13 S Sc ale tool, 84 screws, 73, 75–78 Sheet Size setting, 95 Shell tool, 18–19 Sketch Dimension tool, 19 sketches, 9 Sketch tools, 18–19solid lines, 93 solid modeling tools, 12, 13. See also Model workspace Sphere tool, 21 Split Body tool, 47 springs, 73 Stitch tool, 82 surface modeling features, 12 surfaces, 73, 78, 82 Sutherland, Ivan, 4 Sweep tool, 62–64, 66 T tan gency, 63 technical drawings, 1–3, 87–89. See also drafting Text tool, 85 Third Angle Projection, 90, 91 Thread tool, 73, 75–78 title block, 89, 100 tolerance, 51, 92–93 tolerance stacking, 99 Tools, 17 Arc, 19, 40 Auto Explode, 101 Box, 21 Chamfer, 22, 37 Circle, 19 Coil, 21, 73–75 Create Sketch, 18 Cylinder, 21 Extend, 19 Extrude, 20 Fillet, 19, 22, 26–27 Hole, 20, 57–59 Line, 18 Loft, 62–64, 65Offset, 19 Offset Plane, 47, 66 Patch, 82 Pipe, 21 Plane Along Path, 67 Projected View, 96 Rectangle, 18 Revolve, 20, 33–36 Scale, 84 Shell, 22, 42, 50 Sketch Dimension, 19 Sketch tools, 18–19 Sphere, 21 Split Body, 47 Stitch, 82 Sweep, 62–64, 66 Text, 85 Thread, 73, 75–78 Torus, 21 Trim, 19, 35 U Us er Parameters section, 31 V Vie w Cube, 13 viewport, 14 Visual Style menu, 66 W wor kspaces, 9–10, 11–16 Animation, 12, 101 CAM, 12 Drawing, 12, 95Model, 12. See also Model workspace Patch, 12, 80 Render, 12, 105 Simulation, 12 Z zer o point, 25 #فيوجن_360,#Fusion_360,#Fusion,#فيجن,#فيوجن,#فيجن_360,#Autodesk,#أوتوديسك,#أوتودسك,
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