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 | موضوع: كتاب Solidworks 2013 Bible - Matt Lombard السبت 16 يوليو 2016, 10:26 pm | |
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أخوانى فى الله أحضرت لكم كتاب Solidworks 2013 Bible Matt Lombard
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Introduction xli Part I: Introducing SolidWorks Basics 1 Chapter 1: Introducing SolidWorks 3 Installing SolidWorks for the First Time 3 Starting SolidWorks for the First Time 5 Examining the SolidWorks license agreement 5 Viewing the Welcome to SolidWorks screen 5 Using Quick Tips 6 Using Interactive What’s New 6 Customizing Workflow 6 Creating a new document 7 Exploring SolidWorks documentation 9 Accessing tutorials 9 Keeping up with what’s new 10 Moving from 2D to 3D 10 Checking out the Tip of the Day 10 Identifying SolidWorks Documents 10 Saving your setup 12 Using templates 12 Having multiple document templates available 13 Sharing templates 16 Understanding Feature-Based Modeling 16 Understanding History-Based Modeling 18 Sketching with Parametrics 20 Understanding Design Intent 23 Editing Design Intent 24 Choosing sketch relations 24 Selecting display/delete relations 24 Using suppressed sketch relations 25 Working with Associativity 26 Summary 26 Contents Contents Chapter 2: Navigating the SolidWorks Interface 27 Identifying Elements of the SolidWorks Interface 29 Using the CommandManager and toolbars 29 Exploring the CommandManager 29 Using toolbars 32 Using Tool tips 37 Managing toolbars 38 Customizing your workflow 40 Controlling menus 40 Changing cursors 43 Working with models in the FeatureManager and PropertyManager windows 43 Using the FeatureManager 43 Using the PropertyManager 46 Introducing the DisplayManager 49 Getting around the Task pane 49 Getting familiar with the status bar 51 Assigning tags 51 Making use of Quick Tips 51 Using SolidWorks Search 52 Searching for files 52 Searching for help 52 Using the 2D Command Line Emulator 52 Making the Interface Work for You 53 Customizing colors 54 Exploring default selection colors 54 Selecting background options wisely 55 Customizing strategies 56 Considering hotkey approaches 56 Organizing hotkeys 56 Using mouse gestures 58 Using the keyboard 58 Minimizing icons 59 Contemplating device approaches 59 Using touch and multi-touch support 60 Accessing macros 61 Saving custom interface settings 61 Working with multiple document windows 62 Getting the most from the Open command 62 Managing open files 64 Managing recent documents 65 Managing windows 65 Spanning multiple monitors 66 Summary 67 Chapter 3: Working with Sketches 69 Opening a Sketch 70 Identifying Sketch Entities 71 Using the Sketch toolbar 71 Using the Dimensions/Relations toolbar 96 xiv Contents Inferencing in Sketch 99 Exploring Sketch Settings 101 Using Sketch Blocks 103 Working with Reference Geometry 104 Creating planes 105 Working with axes 106 Using Coordinate Systems 107 Using points as reference geometry 108 Tutorial: Learning to Use Sketch Relations 109 Tutorial: Using Blocks and Belts 112 Tutorial: Creating Reference Geometry 115 Summary 119 Chapter 4: Creating Simple Parts and Drawings 121 Discovering Design Intent 121 Using symmetry 122 Determining primary or functional features 122 Predicting change 122 Determining the manufacturing method 123 Identifying secondary operations 123 Creating multiple versions 123 Creating a Simple Part 123 Deciding where to start 124 Building in symmetry 127 Making it solid 128 Using Instant 3D 133 Making the first extrude feature 135 Controlling relative size or direct dimensions 136 Creating the offset 137 Creating a Simple Assembly 137 Populating the assembly 138 Examining mates 138 Creating a Simple Drawing 139 Tutorial: Creating a Simple Part 140 Using sketch techniques 141 Using the Hole Wizard 144 Cutting a slot 146 Creating fillets and chamfers 148 Tutorial: Making a Simple Drawing 150 Summary 156 Chapter 5: Using Visualization Techniques 157 Manipulating the View 157 Using arrow keys 158 Using the middle mouse button 159 Using mouse gestures 160 Using the View toolbar 161 Adding scrollbars and splitters 162 Using the Magnifying Glass 163 Clicking the Triad axes 164 xv xvi Contents Using the View Tools 164 Zebra Stripes 167 View Orientation 169 The Standard Views toolbar 170 Annotation views 171 Using the DisplayManager 172 Applying appearances 172 Differentiating appearances and materials 174 Understanding appearances 175 Understanding overrides 176 Using appearances with Display States 177 Removing appearances 178 Using decals 180 Using scenes, lights, and cameras 181 Controlling scenes 182 Turning on the lights 184 Working with cameras 186 Using RealView 188 The Display Pane 189 Applying Color Automatically to Features 189 Using Edge Display Settings 190 Tutorial: Applying Visualization Techniques 191 Summary 196 Part II: Building Intelligence into Your Parts 197 Chapter 6: Getting More from Your Sketches 199 Editing Sketch Relations 199 Using Display/Delete Relations 200 Using SketchXpert 202 Getting More from Dimensions 203 Dimensioning from centerlines 203 Sketching with numeric input 203 Working with Sketch Entities 204 Moving entities 204 Rotating entities 205 Copying entities 205 Scaling entities 205 Modifying sketch 206 Copying and pasting sketch entities 207 Dragging entities 208 Creating a derived sketch 208 Using Sketch Pictures 208 Using three views 210 Compensating for perspective 210 Estimating sharp edges 211 Using Auto Trace 211 Using Sketch Text 212 xvii Contents Using Colors and Line Styles with Sketches 213 Working in Color Display mode 213 Assigning line color 214 Using the Edit Sketch Or Curve Color tool 214 Assigning line thickness and line style 214 Using Other Sketch Tools 215 Working with RapidSketch 215 Adding Sensors 215 Using metadata for sketches 216 Creating construction geometry 217 Sketching in 3D 217 Navigating in space 218 Exploring sketch relations in 3D sketches 219 Using planes in space 220 Using planar path segments 222 Defining dimensions 222 Using 3D sketch summary 222 Tutorial: Editing and Copying 222 Tutorial: Controlling Pictures, Text, Colors, and Styles 227 Tutorial: Using Metadata 230 Tutorial: Sketching Calculator 231 Summary 234 Chapter 7: Modeling with Primary Features 235 Identifying When to Use Which Tool 235 Using the Extrude feature 235 Creating a solid feature 236 Creating a thin feature 237 Exploring sketch types 238 Understanding the workflow 241 Understanding Instant 3D 242 Creating extrudes with Instant 3D 242 Editing geometry with Instant 3D 244 Working with the Revolve feature 245 Understanding end conditions 245 Workflow 246 Using contour selection 246 Introducing loft and boundary 246 Comparing the Loft and Boundary features 249 Using entities in a loft 250 Comparing lofts and splines 250 Understanding the need for surfaces 250 Exploring loft end constraints 251 Displaying isoparameter U-V lines 252 Using guide curves 253 Using centerline lofts 255 Using the SelectionManager 255 Choosing loft options 256 Workflow 257 xviii Contents Controlling Sweep features 257 Using a simple sweep 257 Using a sweep with guide curves 257 Using a Pierce relation 259 Using a cut sweep with a solid profile 261 Workflow 262 Understanding Fillet Types 263 Creating a constant radius fillet 264 Selecting entities to fillet 264 Using tangent propagation 266 Dealing with a large number of fillets 267 Making multiple fillet sizes 270 Rounding corners 271 Using the Keep edge/Keep surface toggle 271 Using the Keep Feature option 272 Creating variable radius fillets 273 Applying the values 274 Using straight versus smooth transitions 276 Recognizing other uses for the variable radius fillet 276 Using face fillets 277 Using continuous curvature face fillets 277 Using face fillets with the Help Point 280 Applying a single hold line fillet 281 Using a double hold line fillet 282 Using a constant width fillet 284 Applying a full round fillet 285 Building a setback fillet 286 Using Chamfers 289 Tutorial: Bracket Casting 291 Summary 296 Chapter 8: Selecting Secondary Features 297 Creating Curve Features 297 Working with Helix curve features 298 Using the Tapered Helix panel 298 Using the Variable Pitch helix 299 Workflow 300 Using the Spiral 300 Creating projected curves 300 Using Sketch On Faces 301 Using Sketch Onto Sketch 301 Using the Curve Through XYZ Points feature 303 Using the Curve Through Reference Points feature 303 Putting together a composite curve 304 Using Split lines 304 Using the equation driven curve 305 xix Contents Selecting a Specialty Feature 305 Using Scale 305 Using the Dome feature 307 Using the Wrap feature 309 Using Scribe 310 Using Emboss 310 Using Deboss 311 Using the Flex feature 312 Applying the Deform feature 314 Looking at Point deform 316 Looking at Curve to curve deform 316 Looking at Surface push deform 317 Using the Indent feature 317 Using Intersect 318 Tutorial: Creating a Wire-Formed Part 321 Summary 324 Chapter 9: Patterning and Mirroring 325 Patterning in a Sketch 325 Debunking more sketch myths 328 Patterning a sketch 328 Using the Linear Sketch Pattern 329 Using the Circular Sketch Pattern 330 Mirroring in a Sketch 330 Using Mirror Entities 330 Using Dynamic Mirror 331 Using Symmetry sketch relation 332 Using Mirroring in 3D sketches 333 Exploring the Geometry Pattern Option 333 Patterning Bodies 334 Patterning Faces 335 Patterning Fillets 337 Understanding Pattern Types 337 Using the Linear Pattern 337 Using the Circular Pattern 340 Using the Curve Driven Pattern 341 Using the Sketch Driven Pattern 344 Using the Table Driven Pattern 345 Using the Fill Pattern 346 Cosmetic Patterns 347 Mirroring 3D Solids 348 Mirroring bodies 349 Mirroring features 349 Mirroring entire parts 349 Tutorial: Creating a Circular Pattern 351 Tutorial: Mirroring Features 352 Tutorial: Applying a Cosmetic Pattern 354 Summary 356 xx Contents Chapter 10: Using Equations 357 Understanding Equations 357 Creating equations 358 Naming dimensions 358 Building the equation 360 Using comments 362 Using driven dimensions 363 Using equation tricks 365 IF 365 Using Global Variables 366 Using the Modify Box 368 Using Expressions 369 Controlling Suppression States of Features 370 Linking to External Equations 370 Tutorial: Using Equations 371 Summary 373 Chapter 11: Working with Part Configurations 375 Controlling Items with Configurations 376 Finding configurations 376 Deleting configs 377 Sorting configs 378 Activating configurations 379 Creating configurations 381 Creating a new config 381 Using Configuration properties and options 382 Using Advanced options 382 Using the Modify dialog box 383 Using negative dimensions 384 Using the Modify Configurations dialog box 384 Using Table Views 386 Adding custom properties with the Modify Configurations dialog box 386 Using custom property managers 387 Using derived configurations 388 Understanding how file size affects speed 389 Controlling dimensions 391 Controlling suppression 392 Controlling custom properties 394 Controlling sketch relations 395 Controlling sketch planes 395 Controlling configurations of inserted parts 396 Using Library features 398 Identifying unconfigurable items 398 Using Design Tables 398 Identifying what can be driven by a design table 399 xxi Contents Creating a Simple Design Table 400 Editing design table settings 406 Linked design table 406 Edit control 406 Options 406 Editing the design table 408 Using the Configuration Publisher 408 Tutorial: Working with Configurations and Design Tables 410 Summary 414 Chapter 12: Editing, Evaluating, and Troubleshooting 415 Using Rollback 415 Using the Rollback bar 416 Understanding consumed features 416 Examining the parent-child relationship 417 Rolling back features with multiple parents 418 Viewing consumed features in their original order 418 Showing the Flat Tree View 420 Using other Rollback techniques 421 Reordering Features 422 Reordering Folders 423 Using the Flyout and Detachable FeatureManagers 424 Summarizing Part Modeling Best Practice 425 Using Evaluation Techniques 429 Using Verification on rebuild 429 Using the Check tool 430 Evaluating geometry with reflective techniques 431 Using Zebra Stripes 431 Using RealView 433 Using Curvature display 433 Using Deviation Analysis 433 Using the Tangent Edges as Phantom setting 434 Using Geometry Analysis 435 Using Feature Statistics 435 Using the Curvature Comb 437 Troubleshooting Errors 437 Interpreting rebuild errors 438 Using SolidWorks RX and Performance Benchmark 440 Using SolidWorks RX 441 Using Performance Benchmark 444 Tutorial: Making Use of Editing and Evaluation Techniques 448 Summary 455 xxii Contents Part III: Working with Assemblies 457 Chapter 13: Building Efficient Assemblies 459 Understanding the Purpose of Assemblies 459 Identifying types of assemblies 460 Driving an assembly with a base part and mates (bottom-up with mates) 460 Driving an assembly with sketches and planes (bottom-up with skeleton) 462 Modeling parts in place (in-context design) 463 Modeling parts as multi-bodies 464 Inserting a master model 466 Excluding some parts 466 Creating an alternative to multiple assemblies 467 Identifying the Elements of an Assembly 467 Working with assembly equations 468 Solving external references 469 Understanding global variables 469 Renaming 470 Recommendations 470 Using an assembly layout sketch 470 Working with virtual components 472 Creating assembly reference geometry 472 Comparing history-based and non-history-based portions of the assembly tree 472 Understanding parts and subassemblies 473 Organizing mates 474 Applying assembly features 474 Using component patterns and mirror components 474 Using SpeedPaks 474 Using ghosts 476 Sharing self-contained data 476 Using SpeedPaks with drawings 476 Using Subassemblies 476 Creating subassemblies from existing parts 477 Inserting a new subassembly 478 Dissolving subassemblies 478 Organizing for performance 478 Solving mates 478 Using flexible subassemblies 478 Organizing for the Bill of Materials 479 Grouping subassemblies by relative motion 480 Organizing groups of purchased components 481 Depicting an assembly process 481 Influencing item numbering 481 Separating steps 482 Patterning considerations 482 xxiii Contents Using Folders 482 Creating folders in the FeatureManager 483 Using Add To New Folder 483 Using Create New Folder 483 Adding items to existing folders 483 Reordering items in the tree 484 Working with Tree Display Options 485 Showing feature names and descriptions 485 Showing component and config names and descriptions 485 Using names other than the part filename in the assembly FeatureManager 486 Using Component Reference per Instance 487 Viewing features, mates, and dependencies 487 Tutorial: Arranging Assemblies 489 Tutorial: Managing the FeatureManager 492 Summary 493 Chapter 14: Getting More from Mates 495 Applying Mates 495 Mating through the Mate PropertyManager 496 Understanding the mate workflow 496 Changing the view and model position 497 Applying the Select Other command 498 Using Multiple Mate mode 498 Taking advantage of SmartMates 499 Alt+dragging a SmartMate 499 Dragging between windows 501 Using Mate references 501 Mating with macros 501 Mating for Motion 502 Analyzing degree of freedom 503 Setting up successful motion 504 Working with Advanced and Mechanical Mate Types 506 Symmetric mate 506 Cam mate 507 Width mate 508 Gear mate 508 Rack and Pinion mate 509 Limit mates 510 Screw mate 510 Path mate 512 Linear Coupler mate 513 Hinge mate 514 Belt/Chain 514 Editing and Troubleshooting 515 Editing existing mates 515 Troubleshooting assembly mates 516 Troubleshooting warnings and errors 517 xxiv Contents Examining Mate Options 518 Reviewing Mate Best Practices 519 Tutorial: Mating for Success 520 Summary 524 Chapter 15: Patterning and Mirroring Components 525 Using Local Component Patterns 525 Creating local pattern references 526 Patterning the seed only 527 Using the Instances to Skip option 528 Using Mirror Components 529 Setting the orientation 531 Creating opposite-hand versions 531 Completing the task 531 Using Feature-Driven Component Patterns 532 Understanding Other Pattern Options 533 Tutorial: Creating Component Patterns 535 Summary 537 Chapter 16: Working with Assembly Sketches and Layouts 539 Looking at the Techniques 539 Using the assembly layout sketch 540 Using master model 544 Using the Layout Feature 545 Using the Layout workflow 546 Working with virtual components 548 Balancing advantages and limitations 548 Tutorial: Working with a Layout 549 Summary 555 Chapter 17: Using Assembly Tools 557 Placing Parts without Mates 557 Using the Move Component options 558 Using Free Drag 559 Moving Along Assembly XYZ 560 Moving Along Entity 560 Moving By Delta XYZ 560 Using To XYZ Position 561 Using the For Positioning Only option 562 Building parts in place 563 Using Proximity Tools 563 Using Interference Detection 564 Displaying the results 564 Ignoring interferences 565 Using Component View 565 Selecting Options 566 Display options for non-interfering Components 566 xxv Contents Using Clearance Verification 566 Using Dynamic Clearance 567 Using Collision Detection 568 Using Physical Dynamics 569 Using Sensors 570 Selecting Components 572 Selecting with a volume 572 Selecting suppressed components 573 Selecting hidden components 574 Selecting subassemblies 574 Selecting parts mated to another part 574 Selecting internal components 574 Selecting Toolbox parts 574 Using the Advanced Select options 574 Reading AssemblyXpert Results 575 Using Defeature 577 Using the Hole Alignment Tool 578 Summary 579 Chapter 18: Using Libraries, Assembly Features, and Hole Wizard 581 Using Library Features 581 Getting started with library features 582 Applying the library feature interface 582 Using the Task Pane 582 Using Design Library 583 Exploring other Design Library functions 586 Storing annotations 586 Location of the Design Library folder 587 Storing library parts 587 Using sheet metal forming tools 588 Using assemblies 588 Using routing 588 Using Smart Components 588 Creating Library Features 588 Creating a library feature 589 Understanding library limitations 589 Creating a new library feature 589 Saving the library feature 591 Changing the display of the library feature thumbnail 592 Creating a library feature from an existing part 594 Adding folders to the library 595 Locating and Internal dimensions 596 Creating Assembly Cuts 596 Using the Feature Scope 598 Propagating features to parts 598 Making Fillets and Chamfers in Assemblies 600 xxvi Contents Using the Hole Wizard 601 Using the Hole Series 602 Hole Series interface 603 Basic Hole Series steps 604 Hole Series quirks 605 Creating Weld Beads 605 Working with Envelopes 608 Understanding Smart Components 610 Using Smart Components 611 Getting started with a simple Smart Component 611 Auto-sizing Smart Components 614 Making Smart Components 616 Getting started with a simple Smart Component 616 Creating an auto-sizing Smart Component 619 Managing files with Smart Components 623 Editing Smart Components 624 Tutorial: Working with Smart Components 625 Tutorial: Working with Library Features 628 Summary 635 Chapter 19: Controlling Assembly Configurations and Display States 637 Using Display States 637 Controlling display states and configurations 637 Using display states with drawings 640 Using part display states in parts 640 Understanding Assembly Configurations 640 Applying configurations for performance 640 Suppressing components and features 640 Configuring SpeedPaks 641 Using part configurations for speed 641 Getting familiar with the Advanced Component Selection 642 Looking at the Isolate function 642 Finding features with the Simplify Assembly tool 643 Controlling display performance 643 Using configurations for positions 645 Positioning with mates 646 Positioning with sketches 647 Applying configurations for product variations 648 Using design tables for assembly configurations 649 Working with Modify Configurations and the Configuration Publisher 649 Looking at assembly configuration dos and don’ts 650 Tutorial: Working with Assembly Configurations 650 Summary 654 Chapter 20: Modeling in Context 655 Understanding In-Context Modeling 655 Working through a simple in-context example 656 Starting a new assembly 656 Inserting a new part 656 xxvii Contents Introducing virtual components 657 Creating the part geometry 658 Saving a virtual component 658 Creating an in-context part 659 Editing the driving part of an in-context reference 661 Weighing the advantages of in-context modeling 663 Anticipating problems with in-context modeling 663 Identifying alternatives to in-context modeling 664 Using Assembly layout modeling 665 Using Multi-body modeling 665 Dealing with the Practical Details of In-Context Modeling 665 Understanding the in-context process 666 Starting out in-context 666 Working in-context 667 Looking at in-context best practices 674 Working with multiple contexts 674 Using in-context with configurations 677 Using in-context with motion 679 Working with in-context with multiple instances 679 Using in-context and file management 680 Using in-context and mates 680 Identifying circular references 680 Using skeletons and layouts 681 Using in-context in libraries 681 Removing relations 681 Deciding whether to use mating or in-context 682 Communicating design intent 682 Using Other Types of External References 683 Using inserted parts 683 Working with split parts 683 Using mirror parts 684 Tutorial: Working In-Context 684 Summary 690 Chapter 21: Editing, Evaluating, and Troubleshooting Assemblies 691 Working with Mates 691 Listing mates in the Mates folder 692 Listing mates under the component 693 Replacing features with mates 694 Working with the View Mates tool 695 Using the View Mate Errors window 696 Using the MateXpert 696 Editing mates 698 Editing File Management Issues 700 Using Save options and Pack and Go 700 Replacing components 703 Forming and dissolving subassemblies 704 Moving parts in and out of subassemblies 705 Moving mates from an assembly to a subassembly 705 xxviii Contents Evaluating Assemblies 706 Using the AssemblyXpert 706 Identifying FeatureManager symbols 707 Using the Isolate function 708 Using Reload 709 Summary 710 Chapter 22: Working with Large Scale Design 711 Using Large Design Review 711 Updating Large Design Review 713 Resolving components 714 Taking Snapshots 714 Creating a Walk-through 714 Creating a GridSystem 717 Starting the GridSystem feature 718 Creating the sketch 718 Using the GridSystem PropertyManager 719 Understanding the GridSystem output 720 Viewing the Grid Components 721 Transferring Data with the IFC File Type 722 Summary 724 Chapter 23: Animating with the MotionManager 725 Familiarizing Yourself with the MotionManager 726 Understanding the terminology 726 Driving an animation 727 Planning an animation 728 Identifying elements of the MotionManager 729 Using display options 729 Using the MotionManager interface 730 Formatting output 730 Using the Animation Wizard 731 Creating a rotating animation 731 Creating an exploded view animation 733 Animating an assembly 734 Creating an explode 734 Putting the rotate into an animation timeline 736 Adding the explode to the animation 737 Making a part look flexible 738 Collapsing the exploded assembly 738 Animating a zoom 738 Animating a changing mate 739 Animating the View 740 Driving the view with key points 741 Using the Orientation and Camera Views feature 741 Disabling playback of view keys 742 Introducing the timebar 742 Creating key points 743 xxix Contents Zooming and free view manipulation 743 Using Interpolation modes 745 Correcting mistakes 745 Using paths to control cameras 746 Recalling the Walk-through feature 746 Rotating the model using a path 746 Going beyond 100 percent or 360 degrees 749 Animating with Key Points 749 Getting started 750 Using the timebar with key points 751 Copying and mirroring motion 752 Adjusting the speed of actions 753 Outputting the animation 754 Looking at other options 754 Running test animations 755 Selecting a compressor 755 Animating with Basic Motion 755 Using gravity and contact 755 Using motors and springs 756 Animating a chain and a spring using motors 757 Summary 759 Part IV: Creating Drawings 761 Chapter 24: Automating Drawings: The Basics 763 Comparing Templates and Formats 763 Changing existing templates 764 Maintaining different templates or formats 764 Creating custom drafting standards 765 Creating Drawing Formats 766 Customizing an existing format 766 Using sample formats 766 Editing a format 767 Managing text 769 Using custom properties 769 Entering custom property data 769 Displaying property links 772 Displaying errors and link variables 773 Creating linked properties 773 Using the Title Block function 774 Creating a format from a blank screen 775 Creating a format from an imported DWG/DXF file 776 Saving the format 778 Using second sheet formats 779 Adding new sheets 780 Reloading formats 780 xxx Contents Creating Drawing Templates 781 Using Predefined Views in drawing templates 781 Aligning Predefined Views 783 Populating a drawing with Predefined Views 784 Scaling Predefined Views 784 Understanding the limitations of Predefined Views 784 Using styles and blocks in templates 784 Using custom properties in templates 786 Saving a template 787 Creating Blocks 787 Summary 788 Chapter 25: Working with Drawing Views 789 Creating Common View Types 789 Using the View palette 790 Using Model Views 791 Open documents 792 Thumbnail Preview 792 Start Command When Creating New Drawing Option 792 Reference Configuration 792 Select Bodies 792 Cosmetic Thread Display 792 Number of Views and Orientation 793 Import Options 793 Display State 793 Display Style 793 Scale 794 Dimension Type 795 Cosmetic Thread Display 795 Using the Projected View 795 Using Standard 3 View 796 Using Detail View 796 Pre-drawing a detail circle 796 Drawing a detail circle in-line 798 Editing a Detail View 798 Working with Section Views 798 Using a Partial Section View 800 Using a Half Section 801 Using an Aligned Section View 802 Editing a Section View 803 Creating Other View Types 803 Using a Crop View 803 Using a Broken-out Section View 804 Drawing the closed loop 805 Selecting the depth 806 Editing the view 807 Using a Break View 808 Using an Auxiliary View 810 xxxi Contents Using an Alternate Position View 810 Using a Predefined View 811 Using an Empty View 812 Using a Custom View 812 Converting a Drawing View to a sketch 812 Saving a view to DWG/DXF 812 Using a Relative View 812 Using the 3D Drawing View Mode 813 Changing view orientation and alignment 814 Using Display Options in Views 815 Using Display States 815 Using Display styles 816 Selecting a Component Line Font 816 Using layers 816 Working with tangent edge display options 816 Choosing view quality settings 819 Distinguishing Views from Sheets 819 Tutorial: Working with View Types, Settings, and Options 820 Summary 826 Chapter 26: Using Annotations and Symbols 827 Using Notes 827 Setting up a workflow for placing notes 827 Making use of fonts 828 Using text boxes and wrapping 828 Using Fit Text in notes 829 Patterning notes 830 Placing notes and leaders 831 Adding a leader to a note 832 Using multiple leaders 832 Using jogged leaders 833 Aligning notes and balloons 834 Adding styles 835 Using Format Painter 836 Linking notes to custom properties 836 Hyperlinking text 837 Adding notes and symbols 837 Using Blocks in Drawings 837 Inserting blocks 838 Creating blocks 840 Editing blocks 841 Using Symbols 841 Using symbols in notes and dimensions 841 Creating custom symbols 842 Using Center Marks and Centerlines 842 Tutorial: Using Annotations 844 Summary 846 xxxii Contents Chapter 27: Dimensioning and Tolerancing 847 Putting Dimensions on Drawings 847 Using Insert Model Items 848 Using reference dimensions 850 Rapid Dimension 851 Reference dimensions and the DimXpert 852 Using the DimXpert 853 Annotation views 855 Driven dimension color 855 Ordinate and baseline dimensions 856 Autodimensioning 857 Reference sketches 858 Understanding dimension options 858 Dimension Text 858 Primary Value Override 859 Display Options 860 Witness/Leader Display 861 Break Lines 861 Formatting dimensions with the Dimension Palette 862 Adding Tolerances 863 Changing precision values 864 Using Geometric Tolerancing symbols 864 Using Dimension Styles 864 Aligning Dimensions and Annotations 865 Using the alignment tools 866 Inferencing alignment and grid snapping 866 Using Dimension Palette alignment options 867 Arranging dimensions automatically 867 Tutorial: Working with Dimensions and Tolerances 868 Summary 872 Chapter 28: Using Layers, Line Fonts, and Colors 873 Controlling Layers 873 Working with layers in imported 2D data 873 Working with layers on the sheet format 875 Adding dimensions and notes to layers 875 Working with components on layers 875 Using assembly colors on drawings 876 Using assembly parts on layers 876 Controlling Line Format 877 Using the Line Format settings 878 Setting the End Cap Style 878 Setting the line thickness 879 Setting the line style 880 Changing the Color Display mode 880 Hiding and Showing Edges 880 Tutorial: Using Drawing Display Tools 881 Summary 884 xxxiii Contents Chapter 29: Working with Tables and Drawings 885 Driving the Bill of Materials 885 Examining the SolidWorks table-based BOM 886 Creating table-based BOM templates 886 Setting a table anchor 887 Using BOM types 888 Using configurations 889 Locating the Keep Missing Items option 889 Choosing Zero Quantity Display options 890 Assigning item numbers 890 Displaying the BOM contents 890 Controlling the appearance of the table-based BOM 891 Dissolving, combining, numbering, and restructuring for indented BOMS 892 Adding columns or rows 892 Editing BOMs 893 Retiring the Excel-based BOM 894 Using Design Tables 895 Placing Hole Tables on Drawings 897 Using Revision Tables 899 Using General Tables 902 Working with Tables in Models 902 Tutorial: Using BOMs 903 Tutorial: Using Hole Tables 906 Tutorial: Using Revision Tables 908 Summary 910 Chapter 30: Creating Assembly Drawings 911 Combining Parts and Assemblies on the Same Drawing 911 Dimensioning assembly features 911 Assigning the document driving the custom properties 912 Using Multi-Page Templates 913 Using Views with Special Assembly Functions 915 Using the Alternate Position View 915 Creating views of an exploded assembly 916 Adding explode lines 919 Showing exploded view 920 Creating section views 921 Excluding parts from section views 921 Isometric Section 922 Aligning the view 922 Adjusting the hatching 922 Broken-Out Section View 924 Drawing the closed loop 924 Selecting the depth 925 Editing the view 926 xxxiv Contents Using Color in Assembly Drawing Views 926 Setting Up Drawings of Large Assemblies 927 Using detached drawings 928 Working with lightweight drawings 929 Using SpeedPak with drawings 930 Using Draft quality views 930 Tutorial: Creating a Simple Assembly Drawing 931 Summary 934 Part V: Using Advanced and Specialized Techniques 935 Chapter 31: Modeling Multi-Bodies 937 Using Powerful Tools Effectively 937 Comparing multi-body modeling with assembly modeling 938 Using multi-body techniques appropriately 939 Understanding Multi-Body Techniques 940 Creating complex shapes across bodies 941 Using tool bodies and Boolean operations 943 Using the Indent feature 943 Using the Move/Copy Bodies and Combine features 945 Using local operations 946 Using the Flex feature 946 Using the Shell feature 947 Patterning 948 Simplifying very complex parts 949 Bridging between solids 952 Modeling for undetermined manufacturing methods 952 Creating Multi-Bodies 954 Using disjoint sketches 954 Turning off the Merge result option 954 Applying the Feature Scope to bodies 955 Using the Rib feature 955 Using the Delete Solid/Surface feature 956 Creating multi-bodies with the Cut feature 956 Managing bodies with the Split feature 957 Splitting with a sketch 958 Splitting with a plane 959 Splitting with a surface body 959 Adding bodies using the Insert Part feature 959 Working with secondary operations 961 Starting point 961 Using Intersect to modify bodies 961 Managing Bodies 962 Using Body folders 962 Hiding or showing bodies 965 Deleting bodies 967 Renaming bodies 967 xxxv Contents Tutorials: Working with Multi-Bodies 968 Merging and local operations 968 Splitting and patterning bodies 969 Summary 972 Chapter 32: Working with Surfaces 973 Introducing Surfaces 973 Understanding Surfacing Terminology 974 Exploring the Knit function 974 Using the Trim function 974 Using the Untrim function 975 Hybrid modeling 975 Understanding Non Uniform Rational B Spline 976 Using developable surfaces 976 Using ruled surfaces 976 Defining Gaussian curvature 977 Surfacing Tools 977 Classifying the Extruded Surface 977 Using Boundary Surface 979 Characterizing the Offset Surface 981 Using Radiate Surface 982 Knit Surface 983 Using Thicken Surface 984 Using Planar Surface 985 Using Extend Surface 985 Using Trim Surface 986 Using Fill Surface 987 Using MidSurface 988 Using Replace Face 990 Using Ruled Surface 990 Using Intersect 992 Tutorial: Working with Surfaces 993 Using Cut With Surface 993 Using Offset Surface 994 Using Fill Surface blend 996 Summary 1000 Chapter 33: Employing Master Model Techniques 1001 Using Pull Functions 1003 Understanding the Insert Part feature 1003 Understanding the Insert Into New Part feature 1006 Using Push Functions 1007 Working with the Split feature 1008 Splitting a body 1008 Assigning names automatically 1009 Creating an assembly 1009 Working with the Save Bodies feature 1009 Tutorial: Working with Master Model Techniques 1010 Summary 1014 xxxvi Contents Chapter 34: Using SolidWorks Sheet Metal Tools 1015 Using the Base Flange Features 1015 Using the Base Flange/Tab feature 1016 Using the Sheet Metal feature 1018 Gauge Table 1018 Bend Radius 1019 Thickness 1019 Bend Allowance 1020 Auto relief 1024 Using the Flat Pattern feature 1025 Using the Edge Flange feature 1027 Edit Flange Profile 1027 Use default radius 1028 Gap distance 1029 Angle 1029 Flange Length 1030 Flange Position 1030 Trim side bends 1030 Curved edges 1030 Using the Miter Flange feature 1031 Using the Hem feature 1033 Using the Jog feature 1034 Fixed Face 1035 Jog Offset 1035 Fix projected length 1035 Jog Position 1035 Jog Angle 1035 Using the Sketched Bend feature 1035 Using the Closed Corner feature 1036 Faces to Extend 1036 Faces to Match 1036 Gap 1037 Overlap/Underlap ratio 1037 Open bend region 1037 Coplanar faces 1038 Mirroring and patterning in sheet metal 1039 Mirroring sheet metal features 1040 Patterning sheet metal features 1040 Forming tool feature 1041 Creating forming tools 1041 Forming Tool Library 1042 Placing a forming tool 1042 Special techniques with forming tools 1043 Using the Lofted Bends feature 1045 Using the Unfold and Fold features 1047 Making Sheet Metal Parts from Generic Models 1048 Using the Normal cut feature 1049 Using the Rip feature 1050 Using the Sheet Metal feature 1051 xxxvii Contents Using the Flatten Bends feature 1051 Using the Process Bends feature 1052 Using the No Bends feature 1052 Using the Flat Pattern feature 1052 Using the Convert to Sheet Metal feature 1053 Using Other Methods 1054 Working with imported geometry 1054 Making rolled conical parts 1055 Mixing methods 1055 Using Multi-Body Techniques with Sheet Metal 1056 Using Insert Part 1057 Using multiple Base Flanges 1057 Tutorial: Working with the Insert Bends Method for Sheet Metal Parts 1058 Tutorial: Using the Base Flange Sheet Metal Method 1062 Summary 1067 Chapter 35: Creating Sheet Metal Drawings 1069 Making Sheet Metal Drawings 1069 Getting the Flat Pattern 1070 Understanding flat patterns and configurations 1070 Showing bend lines and bend notes 1072 Showing the bounding box for the flat pattern 1074 Showing bend areas on the part 1075 Making Drawings of Multi-Body Sheet Metal Parts 1075 Displaying bodies on the sheet metal drawing 1076 Using a cut list in a sheet metal part 1077 Managing cut list properties 1078 Placing the cut list on the drawing 1078 Saving a cut list template 1080 Summary 1080 Chapter 36: Creating Weldments and Weldment Drawings 1081 Sketching in 3D 1082 Navigating in 3D space 1082 Understanding sketch relations in 3D sketches 1083 Creating planes in space 1084 Limiting path segments 1085 Using dimensions in 3D sketches 1086 Using the Weldment Tools 1086 Using the Weldment feature 1087 Introducing the Structural Member feature 1088 Grouping selected path segments 1089 Locating and orienting the profile 1090 Using disjoint sketch segments 1091 Using custom profiles 1091 Adding corner treatments 1092 Using arc segments 1093 Patterning bodies and sketching with symmetry 1094 Creating configurations 1094 xxxviii Contents Using the Trim/Extend feature 1095 Using the End Cap feature 1096 Working with the Gusset feature 1096 Using Non-Structural Components 1097 Using Sub-Weldments 1098 Working with Cut Lists 1098 Using Cut-List Properties 1099 Excluding and reordering cut list items 1101 Using weld beads and fillet beads in weldments and assemblies 1101 Creating Weldment Drawings 1104 Tutorial: Working with Weldments 1106 Summary 1113 Chapter 37: Using Imported Geometry and Direct Editing Techniques 1115 Understanding the Basics of Imported Geometry 1115 Gaining experience with imports 1117 Understanding the results of imports 1117 Demonstrating some data import 1118 Using direct converters 1122 Handling import errors 1124 Repairing import errors automatically 1124 Repairing import errors manually 1125 Tricking data into working 1126 Ensuring that you get good data 1126 Converting point cloud data 1127 Understanding the IFC file format 1128 Understanding the Traditional Role of Direct Edit Tools 1128 Defining the role of direct edit tools 1128 Understanding the strengths and limitations of direct edit tools in SolidWorks 1129 Using SolidWorks Direct Edit Tools 1130 Combining direct edit with history 1131 Combining direct editing with imported geometry 1134 Handling imported data with FeatureWorks 1134 Tutorial: Importing and Repairing Solid Geometry 1135 Tutorial: Flex and Freeform 1136 Summary 1140 Chapter 38: Using Plastic Features 1141 Using Plastic Features 1141 Using the Mounting Boss 1142 Using the Snap Hook and Snap Hook Groove 1145 Using Lip/Groove 1146 Using the Rib feature 1148 Using draft in the Rib feature 1150 Ribs and multi-bodies 1150 Using Intersection Curves as reference 1150 Terminating ribs 1151 Using thin features 1153 xxxix Contents Using Draft 1154 Neutral Plane draft 1154 Parting Line draft 1155 Step draft 1155 Some draft limitations 1156 What to do when draft fails 1157 DraftXpert 1157 Using Indent 1157 Working with Shell 1159 Using Multi-thickness Shell 1159 Using Shell Outward 1160 Understanding the Shell workflow 1161 Using the Vent feature 1161 Using Plastic Evaluation Tools 1164 Using Draft Analysis 1164 Basic 1164 Gradual Transition 1165 Face Classification 1166 Find steep faces 1167 Understanding the Draft Analysis workflow 1168 Using Thickness Analysis 1168 Using the Show Thin Regions option 1168 Using the Show Thick Regions option 1169 Understanding the Thickness Analysis workflow 1170 Undercut Detection 1171 Understanding the Undercut Detection workflow 1172 Summary 1172 Chapter 39: Using Mold Tools 1173 Working with the Mold Tools Process 1173 Preparing the plastic part for Mold Tools 1175 Shelling the part and applying draft 1176 Adding the plastic part to a blank part 1176 Using the Scale feature 1177 Inserting Mold folders 1178 Parting lines 1179 Initiating the shut-off surfaces 1181 Parting surface 1183 Working example 1184 Using the manual options 1184 Repairing the manual mode parting surface 1186 Tooling split 1188 Using the Core feature 1189 Intervening Manually with Mold Tools 1190 Passing shut-offs 1190 Creating non-planar parting surfaces 1192 Summary 1194 xl Contents Appendix A: Finding Help 1195 SolidWorks Help 1195 SolidWorks Web Help 1196 Contents 1196 Index 1196 Search 1196 SolidWorks Website 1197 Graphics cards 1197 Customer Portal 1197 SolidWorks Forums 1197 Knowledge Base 1198 Software downloads 1198 Release Notes 1198 What’s New 1198 Installation and administration guides 1198 CAD Admin Dashboard 1199 User Groups 1199 Online Forums 1199 Blogs 1199 Forums 1200 Non-Commercial Websites 1200 Appendix B: What’s on the Website 1201 System Requirements 1201 Windows versions 1202 SolidWorks versions 1203 Troubleshooting 1203 Customer Care 1204 Index
أتمنى أن تستفيدوا منه وأن ينال إعجابكم رابط تنزيل كتاب Solidworks 2013 Bible - Matt Lombard 
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