كتاب Advancements in Artificial Intelligence, Blockchain Technology, and IoT in Higher Education
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 كتاب Advancements in Artificial Intelligence, Blockchain Technology, and IoT in Higher Education

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مُساهمةموضوع: كتاب Advancements in Artificial Intelligence, Blockchain Technology, and IoT in Higher Education    كتاب Advancements in Artificial Intelligence, Blockchain Technology, and IoT in Higher Education  Emptyالخميس 05 أكتوبر 2023, 3:07 am

أخواني في الله
أحضرت لكم كتاب
Advancements in Artificial Intelligence, Blockchain Technology, and IoT in Higher Education
Mitigating the Impact of COVID-19
Edited by Subhendu Kumar Pani, PhD Kamalakanta Muduli, PhD
Sujoy Kumar Jana, PhD Srikanth Bathula, PhD Golam Sarwar Khan, PhD
AAP Advances in Artificial Intelligence and Robotics

كتاب Advancements in Artificial Intelligence, Blockchain Technology, and IoT in Higher Education  A_i_a_12
و المحتوى كما يلي :


CONTENTSxiv Contents
8. Securing Data of Online Learners Using Blockchain Technology 181
Monika Akkaraboina, Sriya Reddy Kodari, Akhilesh Barve, and
Kamalakanta Muduli
9. Tracing the Evolution of Blockchain and Its Implications to
Higher Education 203
Anthony Vaz, Akalpita Tendulkar, and Sellappan Palaniappan
PART III: IoT 227
10. Challenges and Opportunities of Using IoT in Engineering
Education: The African Perspective 229
V. P. Kommula, J. Uziak, M. T. Oladiran, and Z. Tjiparuro
11. IoT Technologies and Their Applications in Higher Education 261
Rania T. O. Aljondob, Nadejhda H. M. Nofal, Shaligram Pokharel, and
Mohammed Arselene Ayari
12. COVID‑19 and Use of Advanced Technology in the Education:
Opportunities and Constraints in Brahmaputra Valley, Assam .281
Amrit Borah and Niranjan Bhattacharjee
Index .305
INDEX
A
Abstraction ability, 70
Academic, 85, 229
endeavors, 219
proliferation, 297
research tracking, 86
standards, 90
Academician, 297
Accreditation Board for Engineering and
Technology (ABET), 246, 252
Adaptivity, 94
Administration, 24, 63, 88, 248
Administrative
institutional programs, 20
responsibilities, 18
Administrators, 14, 18, 32, 57, 142, 199,
204, 215, 216, 267, 269, 273, 275
Admissions query resolution chatbot, 21
Adolescent students learning divisions, 36
Advanced
personalized learning, 58
technology, 10, 17, 24
Algorithm, 6, 8, 16, 34, 48, 71, 73–75, 137,
140, 141, 143, 152–154, 165, 166, 168,
170, 175, 176, 190, 241
association rule algorithm, 73
colony clustering algorithm, 73
cooperative concern algorithm, 73
mathematical algorithm, 170
Amazon, 35
Amelioration, 70
American Psychology Association (APA),
40, 49
Analysis of educational activity (AIEd), 30,
57
Analytical abilities, 31
Anticipation, 94
Appraisal plans, 173
Arbitrary speculating, 46
Aristotle tutor, 58
Arithmetic information, 36
Artificial
education software, 39
intelligence (AI), 1, 3–15, 17–24, 27–39,
43, 44, 48, 49, 53–61, 64, 67–77,
83–88, 90, 91, 95–103, 105, 106,
108–118, 120–124, 127, 130, 131, 137,
153, 159, 181, 203, 208, 229, 234, 245,
261, 263, 277, 281
acquisition, 7
adaptive groups formation, 9
advantages and disadvantages, 6, 7
assessment, 10
assisted navigation system, 87
based digital model and technologies,
37, 86
deep integration, 68
degree programs, 23
driven programs, 72
experts, 19
frameworks, 20, 38
importance, 109
in education (AIED), 30, 117
information visualization, 9
intelligence tutoring systems, 9
intelligent content production and
tutoring systems, 9, 35
internet lessons, 9
learner and learning environments, 36, 37
learning content updates, 9
modeling, 28
personalize learning, 9
research, 7, 8, 23
science, 4
smart content, 35
teaching, 32
techniques, 6, 91, 96
technologies, 110
tools, 86, 123, 124
tutors, 34
neural network (ANN), 4, 74
Artificiality, 3306 Index
Assessment, 20, 28, 39–41, 90, 96, 106,
115, 118, 126, 129, 184, 216, 230,
245–247, 250–252, 268
Atomicity consistency isolation durability
(ACID), 142, 143, 156
Auditing, 213, 214, 216, 223
Augmented
reality (AR), 23, 88, 90, 238, 240, 261
virtual reality (AVR), 240
Authentic problem solving, 45
Automated
lesson readings, 9
testing, 12
Automatic
programming, 14
temperature control, 90
Automating management, 86
Automation, 53, 88, 95, 99, 153, 172, 206
Autonomy measures, 42
B
Bar code, 94
Bayesian knowledge inference, 90
Beacon, 110, 111
Bicycles, 90
Big data, 23, 68, 73–76, 263
analysis, 73
bolsters, 74
platform, 76
research, 75
Binary thoughts, 41
Bitcoin, 139–141, 144, 145, 155, 159, 160,
164–167, 174–176, 205–208, 219, 249
currency, 141
network, 164, 175
Bitfinex, 141
Bitshares, 165
Blackboard, 29, 49, 235, 247, 249, 250, 254,
267
Blending, 42
Block, 91, 138, 139, 142, 144, 145, 155,
162, 164–166, 169, 170, 181, 187, 189,
197, 199, 205, 212, 216
intervals, 165
size, 165
Blockchain, 3, 27, 53, 57, 61, 83, 86, 91,
95, 99, 102, 103, 105, 112, 135, 137–143,
145–156, 159–177, 181, 183, 187–191,
197–200, 203–206, 208, 209, 211–223,
229, 261, 281, 249
automating recognition, 86
consortium blockchain, 166
cost, 150
history, 205
implementation, 152
integrating blockchains, 149
network, 138, 141, 160, 162, 166, 170,
175, 176, 187, 188, 215
private blockchains, 139, 165, 189
social transformation strategy and
management, 149
taxonomy study, 165
technical challenges, 175
technology, 91, 137–139, 143, 146, 147,
155, 159–162, 164, 166–173, 181, 183,
187, 198, 203–205, 217, 219
applications, 172
attacks, 143
challenges, 173
consensus algorithm, 164
features, 169
implementation, 189
practical implication, 171
working, 162
Bluetooth, 93, 232
Botswana International University of Science
and Technology (BIUST), 249, 252
Brahmaputra valley, 281, 282, 284–286,
290, 297, 298, 300
Brain research, 40
Bring your own device (BYOD), 55
Building information modeling (BIM), 276
Business actors, 20
Byzantine generals, 164
C
Campus assistant, 21
Capable entertainer, 42, 43
Carbon footprint, 88, 90
Career services, 21
Carnegie lea, 33, 49
Casper consensus mechanism, 141
Central database, 88
Chat rooms, 109, 247
Chatbots, 13, 55, 101
Cipher, 143Index 307
Classroom
learning, 44, 100, 114, 119
setting, 38, 107, 270
teaching, 69
Clearinghouse, 30
Closed-circuit television (CCTV), 87, 90, 95
Cloud computing, 54, 145
Coaching, 13, 18, 23, 24, 34, 36, 38
Co-curricular activities, 89
Coding, 23
Cognitive
science, 68
skills, 55
Cognizance ability, 70
Collaboration, 8, 31, 36, 42, 65, 96, 99, 107,
168, 215, 217, 221, 223, 230, 237, 241,
244, 247, 254, 275
Collaborative
digital reference services, 95
learning, 91
research work, 14
work environment, 87, 91
Commercial transactions, 105
Communication
ability, 31
breakdown, 130
Complex
domain network, 98
individual capacity, 40
Compound annual growth rate (CAGR),
184, 200
Computational
framework, 75
load, 142
Computer
aided instructions (CAIs) and learning
(CAL), 5, 60, 77, 286, 301
application (CA), 53, 112, 137, 159, 246
assisted tutoring, 20
based intelligence, 5, 18, 24
science, 3, 22, 48, 67, 68, 110, 137, 237,
245
vision (CV), 15, 88, 90, 96, 102, 112, 149
Computerization, 35
Conceptual standards, 43
Connection mistakes, 46
Consensus, 139, 162, 166, 170
Constructive technology, 58
Constructivist instructional techniques, 20
Content
technologies, 33, 35, 49
writing, 98
Conventional
business, 160, 216
classroom, 28
companies, 213
cycles, 29
databases, 176
evaluation levels, 34
face-to-face education, 96
framework, 31
Coronavirus (CoVs), 53, 54, 56, 57, 64, 66,
83, 84, 86, 99, 100, 102, 103, 182, 184,
253, 282, 301
crisis, 57
disease-19 (COVID-19), 3, 27, 28, 53, 54,
59, 65–67, 83, 96, 105, 106, 110–116,
121, 123, 124, 126, 129, 131, 137, 146,
150, 152, 154, 155, 159, 181, 184, 187,
195, 203, 204, 214, 229, 230, 236, 240,
244, 249, 253–255, 261, 263, 267, 270,
271, 281, 282, 284–289, 295, 297, 298,
300, 301
pandemic situation, 53, 56, 57
Cost-effective, 191, 251, 270, 276
Council tax, 111
Course
management, 18
pointers, 13
Coursera, 22, 27, 28
Creativity plans, 65
Critical
abilities, 44
reflection, 114, 118, 119
thinking, 5, 28, 31, 32, 39–45, 77, 244
abilities, 41, 43
capacities, 41
model development, 39
skills, 31
Criticism, 35, 36, 38, 194, 197
Cross-disciplinary skills, 19
Cross-platform data sharing, 137
Crypto coins, 138
Cryptocurrency, 144, 155, 160, 162, 164,
169, 173, 188, 203, 205–209, 212–214,
219, 249
adoption, 208308 Index
Cryptography, 164, 168, 176, 190, 220
Curriculum, 12–14, 28, 30, 31, 48, 49, 55,
65, 71, 149, 185, 216, 217, 219, 220, 230,
245, 252, 275, 288
design, 230
practices, 30, 31
Customized learning material, 35
Cyberattacks, 143
Cybersecurity, 152
D
Data
accessibility, 115, 122
acquisition, 204, 231
analytics, 86, 91, 99, 103
connectivity, 122
driven AI and projects, 10, 19, 29
humongous volume, 74
interpretation, 14
management, 92, 173, 219, 221
mining (DM), 13, 60, 90, 96
plans, 122
profiles, 21
representation, 5
tampering, 170
visualization, 21
Decentralization, 169, 207
Decision-making, 7, 45, 64, 77, 100, 170, 173
Deduction abilities, 44
Deep learning (DL), 5, 6, 19, 68, 70, 73, 74,
90, 97, 99, 101–103, 271
Degree
level learners, 29
management, 172
Delegated proof of stake (DPOS), 165
Democratic curriculum design, 55
Demographics, 55, 71
Derrick campus, 105, 115, 128
Diagnostic tool, 15
Digital
accounting, 203, 205, 206, 213, 216, 221
agreement, 172
assets, 160, 169
assistance, 7
blockchain-based virtual identity, 151
campus, 230, 248
currency, 145, 159, 166, 205, 207, 208
data, 143, 150, 240
dimensions, 64
documents, 148
environment, 151
facilitators, 23
handshake, 152, 154
human mentors, 23
interfaces, 9
knowledge sharing infrastructure, 287
learning, 31
library gate, 95
on-off variables, 5
platform, 28, 29, 66, 67, 286
podium, 87
resources, 84, 100, 101, 233, 287
security, 152
signature, 146, 152, 164, 190
solutions, 100
teachers, 55, 57
technological change, 95
technologies, 32, 99, 102
tools, 87, 93
transactions, 152
transcripts, 159, 219
translations, 33
wearables sensors, 89
world, 55, 63, 141, 160, 300
xerox machine, 95
Digitalization, 1, 135, 192, 199
Diksha, 287
Distance
learners, 72
learning, 55, 70, 72, 77, 108, 217, 240,
249, 265, 296
Distributed
apps (DApps), 211–213, 223
consensus, 160
ledger technology (DLT), 203, 205, 206,
213, 220, 223
Do it yourself (DIY), 240
Domain
knowledge, 16
module, 12, 13
Double-spending attacks, 175
Dropbox, 113
Dynamic
classroom learning experience, 44
design, 10
learning system, 54, 65Index 309
Dyscalculia, 38
Dyslexia, 38
Dystopian state, 299
E
e-books, 95, 288, 289
e-certificates, 174
e-certification, 176
e-commerce, 146
Economic
recovery, 131
rewards, 20
Edge computing, 96
e-document delivery services, 95
Educating
1.0, 63
2.0, 63
3.0, 63
4.0 (E4.0), 54–56, 62–65, 77
abilities, 44
AI systems, 17
industry, 28, 29
sector, 6, 34, 53, 54, 56, 66, 74, 75, 102,
137, 154, 156, 159–161, 167–171, 173,
176, 203–205, 215, 217, 238, 263, 273,
277, 282, 295
artificial intelligence (AI), 9
system, 5, 11, 15, 24, 32, 34, 38, 49, 54,
56, 58, 66–68, 71, 72, 74, 76, 89, 91,
93, 95, 99, 103, 108–111, 113, 116,
119, 121, 123–125, 129, 131, 159, 160,
167, 182, 184, 217, 264–266, 274, 275,
288, 290, 300
AI interactive model, 10
intelligent interactive system, 12, 14
Educational
apps, 122
artificial intelligence (EAI), 68
complex, 88
courses (EC), 17, 60
curriculum, 6
era, 49
frameworks, 20
industry, 28
institutions (EI), 17, 18, 21, 29, 53, 60,
92, 167–169, 172, 184, 240, 281, 283,
289, 295, 298
organization, 94
programs, 35, 39, 43, 235, 236
projects, 22
records, 167, 168, 173
responsibilities, 18
sector, 27, 49, 76, 88, 172, 282, 285, 298,
300
services, 182
settings, 9, 243
skills, 18
software, 22
system, 7, 20, 30, 87, 167, 172, 177, 237
Educators organizational tasks assistance, 18
academic discipline, 22
AI and digital skills, 19
gaining environments knowledge, 23
student support, 21
e-governance, 249
e-journals, 95
e-knowledge universe, 53, 55
e-lab challenges, 250
e-learners, 184
e-learning, 10, 61, 84, 85, 87, 181–187,
189–200, 229, 230, 233, 235, 238, 251,
255, 282, 288
communication improvement, 186
flexibility, 186
platforms, 10, 183, 186, 187, 189, 192,
197–199
opportunities, 195
strength, 193
threats, 196
weakness, 194
prediction hype curve, 61
self-paced learning, 185
upskilling, 186
Electronic
board services, 95
coaching, 10
device, 115, 121, 123
medium, 287
product code (EPC), 232, 255
technology, 108
tool, 123
Elementary education, 28
e-library, 94
e-mail, 3, 27, 53, 83, 137, 147, 159, 181,
203, 229, 261, 281
Emotion detection, 102310 Index
Emotional health, 88
Employability skills, 55
Energetic classroom experience, 44
Energy-saving alternative, 165
Engineering Council of South Africa
(ECSA), 246, 252
Engineering
education, 229, 230, 233–236, 239–248,
253–255
programs, 229, 230, 233, 244, 247, 271
teaching, 239
internet of things (IoT)
e‑Pathshala, 288
Epistemology, 40
e-portfolios, 171
Equilibrium, 298
e-reading materials, 55
e-resources, 95, 234, 288
Ether (Eth), 205, 212, 213
Ethereum, 173, 205, 207–209, 211–213, 223
blockchain, 209, 211–213
virtual machine (EVM), 211, 212, 223
European credit transfer and accumulation
system (ECTS), 169, 172, 177
Evaluation methods, 102
Exam-training device, 9
Expert programs, 4
F
Face recognition, 33, 96
Face-to-face
classes, 28
classroom delivery, 123
information delivery, 113
interaction, 117, 119
learning, 271
mode, 113, 131
Facial recognition system, 102
Facility and resource management, 90
Field
participation, 106
training, 297
Fifth generation (5G), 54, 113, 217
Fiji, 105, 106, 112–114, 121, 122, 131
Islands, 105, 106, 114, 121, 122
National University (FNU), 105, 106,
108, 110, 112–114, 123, 124, 126,
129–131
Moodle, 126, 131
Financial
assistance, 21
services, 214
transactional frauds, 56
transactions, 163, 206, 207
First-line interplay, 18
Formative methodology, 40
Framework, 5–7, 10–12, 28, 30, 32, 35–40,
46, 58, 90, 91, 138, 167, 169, 181, 182,
186, 187, 190, 197, 198, 200, 220, 230,
239, 245, 248
Fraudulent network, 144
Fruitful critical mastermind, 41
Fuzzy information, 70
G
Gamification, 35, 239
General education (GE), 244
Generally accepted accounting principles
(GAAP), 213
Geofencing, 89
Geographic information system (GIS), 105,
130, 295
Gesture recognition technology, 23
Global
classrooms, 12, 55
education sector, 55
market, 160
positioning system (GPS), 92, 232, 268,
269
valuation, 141, 155
Globalization 4.0, 64
Golden digital touch, 54
Google
classroom, 59
co-lab, 9
doc, 183
Meet, 29, 49, 59, 254
Playstore, 288
trends, 59
Grade point average (GPA), 21, 44
Grammar, 12, 69, 114
Graphical processing units (GPUs), 58
Green
ecosystem, 87
library building, 94Index 311
H
Hadoop, 75, 76
MapReduce, 75
Hardware-software facilities, 84
Hassle fixing, 14
Healthy learning atmosphere, 10
Herbal language comprehension, 14
Herculean task goals, 64
Higher education, 3, 4, 17, 19–21, 24, 27,
53, 68, 83, 105, 108, 110, 111, 116, 120,
122, 123, 125, 131, 137, 156, 159–162,
168, 169, 172, 173, 176, 177, 181, 196,
203, 215, 221, 229, 230, 237, 238, 246,
261, 281, 287, 289
industry, 123, 131
institutions (HEI), 21, 86, 168, 172
Hijack, 145
Human
computer
interaction, 75
interfaces, 77
intellect measurements, 29
intelligence (HI), 3, 5, 31, 49, 56, 64, 109
learning, 71
resources, 296
Humanoid characters, 37
Human-to-human connection, 48
Humiliation, 38
Hype cure and cycle, 61
Hyper-personalization, 10
Hypo-propositions, 45
I
Identity (ID), 111, 137, 151–153, 168, 171,
207, 214, 219, 232, 234
Image recognition, 69, 70
Immune system, 76, 282
Immutability, 166, 170
Impartus, 29
Implications, 167, 198, 218
badges, 219
file storage, 220
governance, 220
lessons and courses, 220
libraries, 221
publishing, 221
student records, 218
transcripts and certificates, 219
Improved relational abilities, 44
Indian Institute of Technology (IIT), 22, 23
Industrial revolution 4 (IR4), 32, 49, 55
Inferred limitations, 47
Inferring, 94
Information
communication technology (ICT), 8, 90,
124, 130, 131, 233, 235, 236, 246–248,
284–286, 289, 290, 295–301
driven AI, 5, 44
immutability, 166
mining, 15
states, 39
technology (IT), 4, 5, 22, 53, 56, 83, 112,
237, 251
Infrastructural quality, 230
Initial coin offering (ICO), 207, 223
Innovation capacity, 93
Innovative
concepts, 85
solutions, 100
teaching methods, 92
technological solutions, 108, 127
technology, 68, 169
thinking, 12
Institute of Chartered Accountants in
England and Wales (ICAEW), 206
Institute of Electrical and Electronics Engineers (IEEE), 59, 61
Institutional programs, 20
Instructor-student interaction, 16
Intellectual
advancements, 216, 223
fitness problems, 21
frameworks, 4
Intelligent
campus (iCampus), 238
computer, 9
correction, 69
evaluation, 73
guidance, 73
interactive system, 16
learning, 70, 74
lighting system, 92
machines, 5
recognition, 73
sensors, 87
system, 6, 9, 13, 29312 Index
teaching systems, 90, 96
tutoring systems (ITS), 4, 9, 35, 55, 105
203
universities, 28
Interactive
conversations, 14
learning, 66, 87, 95, 233, 266
model, 11
Interdisciplinary machine, 6
Internal revenue service (IRS), 213
International
disaster, 66
network, 95
Telecommunications Union (ITU), 265
Internet, 11, 20, 54, 63, 84, 87, 93, 95, 103,
108, 112, 113, 122, 124, 126, 128–130,
137–139, 145–147, 150, 154–156, 163,
172, 182–184, 186, 194, 195, 198, 200,
229–232, 234–236, 238, 242, 244, 247,
250, 251, 253–255, 261, 262, 265, 277,
282–284, 287, 290–292, 294–297, 299
of things (IoT), 3, 11, 27, 53, 57, 83, 89,
95, 103, 105, 137, 159, 167, 181, 183,
200, 203, 227, 229–250, 252–255,
261–277, 281
adoption, 263, 265, 273
assessment challenges, 246
benefits, 267
challenges, 269, 277
engineering curriculum and courses,
244
infrastructure, 230, 231, 254
perspectives, 277
technologies, 89, 230, 231, 233, 234,
237, 239, 240, 269
penetration, 282, 284, 294
protocol (IP), 145, 151, 156, 232, 242
service provider (ISP), 145
subscribers, 293–295
Interpersonal
interaction, 68
natures, 41
Introduction translator, 33
J
Jacking, 145
time jacking, 145
K
, Key drivers, 56
Kingdom’s data, 75
Knowledge
accumulation, 43
delivery, 262
inference system, 90
space theory, 39
L
Language translation, 101, 238
Large
information ecosystem, 95
scale projects, 4
Latency, 175
Learner
centric model, 54
oriented approach, 57
Learning
achievement, 32
activities, 14, 71, 90, 159, 168, 176, 215,
223
adaptive learning, 90, 96, 101, 177
analysis, 90
analytics, 55, 77, 90, 96, 101, 275
arena, 27, 107
behaviors, 73, 94, 102
blended learning, 70, 105, 109, 113–117,
119–121, 131, 204, 239, 240
boundaries, 49
capacity, 9, 43
commonwealth, 109
concepts, 68
creative learning, 14
culture, 107
data, 91, 189
device learning, 22
disabilities, 13, 38
dreambox learning, 39
effective learning, 113, 114, 275
environment, 36, 55, 72, 77, 95, 108, 237,
248, 254, 266, 267, 273–275
experience, 10, 23, 28, 63, 75, 85, 86, 109
experimental learning, 94, 242
external classroom learning, 93
gaps, 34
handicaps, 38Index 313
inabilities, 38
inquiry-based learning, 14
management system (LMS), 29, 49, 93,
103, 235, 247, 273
method, 12, 31
mode, 39, 116
objectives, 29, 194
opportunities, 68
outcomes, 14, 32, 90, 96, 118–120, 123,
170, 172, 173, 241, 246, 268, 270
plans, 49, 65
platforms, 181–184, 186, 187, 189, 190,
192, 195–200
practice, 13, 127
proficiency, 72
quality, 13
sector, 75
spectrum, 107
stages, 35
standards, 35
support materials, 234
Ledger, 162, 176
Legislators, 204, 215
Legitimate thinking, 41
Lesson plans, 65
Library
building, 94
management system, 94
marketing, 95
website, 94
Life-long learning platform, 12
Linux development community, 20
Local area network (LAN), 232
Lockdown, 54, 110, 115–118, 120–124,
126, 128, 147, 195, 283, 295
Logical cycle abilities, 45
Long-haul memory maintenance, 39
M
Machine
and DL algorithm, 73
intelligence (MI), 263, 277
learning (ML), 5, 8, 21, 44, 57, 68, 73,
90, 91, 96–99, 101, 103, 109, 110, 234
mastering, 14
Manmade disasters, 53
Manodarpan, 287, 288
Mapping, 55
MapReduce, 75, 76
Massachusetts Institute of Technology
(MIT), 64, 171, 251, 254
Massive open online courses (MOOC), 22,
24, 94
Medical
diagnosis, 56
teaching, 69
Mental cycles, 40
Messenger, 113, 130
Meta data IR software, 94
Metacognition, 40, 41
Metric standards, 149
Microloans, 21
Microsoft Team (MS Team), 29, 33, 49, 59
Minimal peer supervision, 31
Mobile learning, 54, 61, 63, 77, 236, 248
Modderfontein Smart City Initiative, 249
Modernization, 71, 72, 95
Momentum, 19, 34, 182
Monetary development, 8
Mongo DB, 76
Moodle, 29, 49, 113, 115, 126, 128–130,
235, 247
Multi-languages education, 217
Multimedia, 87, 92, 193, 231, 234, 238, 253
N
Nation one digital platform, 287
National
Repository of Open Educational
Resources (NROER), 287, 288
Research Foundation, 23
Statistical Organization (NSO), 285, 290,
291
Natural
language
comprehension, 15
processing (NLP), 6, 15, 68, 69, 73, 77,
90, 97–99, 101–103
master entertainer, 42
Near-field communication (NFC), 92, 232,
266
Network
exploration and optimization 4 java
(Neo4j), 142, 143
statistics, 145314 Index
topological points, 139
topology, 160
Neural
nets, 60
network, 4, 5, 15, 73, 92, 96
Neuromorphic computing, 19
Neurons, 5, 139
Nextex learning, 35
Non-blockchain mythology, 149
Non-coaching responsibilities, 18
Non-concurrent study model, 11
Non-conventional energy, 88, 90
Non-digital hardware architectures, 19
Non-financial
applications, 161
areas, 160
sector, 167
Non-intellectual states, 40
Nonverbal
correspondence, 37
cues, 23
Normal logical machines, 5
O
Obafemi Awolowo University (OAU), 251
Omnipresent, 54
Online
databases, 54
education, 65, 96, 182, 196, 288
educational institutes, 96
exam, 102
learners, 137, 139, 193
learning, 28, 34, 35, 55, 65, 67, 109, 112,
114, 119–121, 123, 147, 156, 168, 181,
182, 184, 185, 189, 190, 194, 196, 198,
199, 204, 238, 241, 243, 271
platform, 35, 189
sites, 28
platform, 28, 131
Open
communication, 117, 118
educational tools, 13
online courses, 22
source communities and mechanism, 20,
142
Operational computational models, 56
Organic neural networks, 4, 5
P
Pandemic, 28, 29, 32, 34, 49, 53, 56, 57,
64–67, 76, 83, 84, 86, 88, 96, 99, 100,
103, 105, 110, 113, 123, 130, 131, 148,
150, 156, 181, 182, 184, 195, 204, 234,
236, 237, 240, 244, 249, 253, 254, 261,
263, 282, 283, 285–287, 292, 295, 297,
298, 300
positive and negative impacts, 66, 67
Part-time employment, 131
Pattern recognition approaches, 15
Payment gateways, 203, 206, 207
Pedagogic model system, 4
Pedagogical
methods, 22
models, 9
module, 12, 13
principles, 68, 76
system, 75
tools, 94
Pedagogy, 13, 14, 20, 24, 53, 55, 64, 66, 70,
71, 230, 238, 239, 245
Peer learning, 77, 270
Performance monitoring, 86
Personal
computer (PC), 37, 121, 184, 194, 197,
199, 212, 223, 236
digital assistant (PDA), 236, 239
Personalization, 32, 83, 95
Personalized
experience, 85
intelligent teaching, 90, 96
learning, 9, 22, 58, 68, 70, 71, 75, 96, 101
experience, 58
plan, 57
space, 68, 71
Phishing, 144, 145, 151
Physical
classrooms, 54, 100
science, 297, 298
Physiological responses, 92
Plagiarism, 94, 98, 195
Planning, 14, 62, 64, 97, 197, 221, 254, 272,
292
Policymakers, 30, 91
Positive ramifications, 76
Potential peers reviewers, 99
Power of work, 164Index 315
PowerPoint, 147, 235, 267
Practical thinking skills, 31
Pradhan Mantri eVIDYA (PM e-VIDYA),
287, 301
Predictive analytics, 21, 98, 101
Pre-medical degree, 21
Primary economic activity, 290
Problem-solving, 7, 12, 15, 16, 28, 31, 32,
44–48, 109
agent, 48
approaches, 28
exercises, 44
model, 44
system, 31
techniques, 15, 46, 48
Profiling, 20
Project-based learning (PBL), 234, 239, 242
Proof of,
stake (PoS), 165, 177
work (PoW), 164, 165, 167
Pseudonymous applications, 151
Psychological
cycles, 40
health, 89
propensity, 41
requirements, 36
Public
blockchain networks, 139
key cryptography, 174
Publication terms, 59–61
Python, 9
Q
Quality
standards, 173
training, 8
Quantitative problem, 47
Quick response (QR), 211, 223, 232, 268,
286, 287
R
Radio frequency (RF), 92, 103, 232, 266, 268
identification (RFID), 89, 92, 94, 103,
232, 252, 268
Rainwater harvesting, 88, 90
Rajiv Gandhi Computer Literacy Program
(RGCLP), 286
Rational thinking, 5
Real-life adventures, 107
Real-time
analysis, 96
application, 151
engagement, 89
problems, 10
Real-world problems, 56, 71
Reasoning, 6, 14, 15, 29, 31, 40, 43, 46, 68,
70, 94
Record book, 160
Recycling, 88, 90
Reflecting, 31, 42
Remote learners, 74
Renewable energy installation, 90
Research
database, 61
implication, 106
trend analysis, 59
Residential programs, 58
Resource
allocation, 91
sharing, 91
Ripple, 165, 207
cryptocurrency (XRP), 141, 156
Risk evaluation, 21
Robots, 8, 55, 58, 68, 112
Rot memory, 64
Routing, 144, 145
Rural
areas, 126, 282–285, 292, 299
communities, 129
S
Scholar, 4, 10, 21–23, 43
School of Building and Civil Engineering
(SBCE), 105, 106, 114, 125, 128, 130
Schooling, 19, 71, 75, 76, 195, 196, 199, 222
Science, technology, engineering, and mathematics (STEM), 29, 245
ScienceDirect, 61, 264
Secondary education, 28, 286
Securities Commission (SC), 37, 209, 223
Security, 89, 90, 102, 137, 139, 142, 144,
146–148, 151, 152, 156, 167, 170, 175,
176, 181–183, 186, 187, 189, 197–200,
216, 220, 223, 234, 238, 246, 248, 254,
263, 268, 272316 Index
Self-adaptive environment, 68
Self-assessing environment, 70
Self-authoritative tool, 40, 41
Self-guideline, 40
Self-improve identity, 153
Self-learning, 31, 68, 198
Self-paced learning, 101, 184, 192
Semantic
blockchain technology, 153
concept, 154
recognition, 72
Sensing, 94, 105, 295
Sensor
based lighting systems and reporting, 88
89
network, 87
Severe acute respiratory syndrome (SARS
282, 283
Short message service (SMS), 94, 247
Small private online courses (SPOC), 94
Smart
assistants, 18
buildings, 10, 249, 276
campus, 21, 84, 87–91, 110, 230, 255
smart classroom, 87, 92
smart energy, 88, 249
smart health, 87, 88
smart hostel, 88
smart office, 87, 88
smart transport, 87
card, 94
cities, 249
content, 9, 35
contracts, 188, 189, 203, 205, 206,
209–217, 220–222
devices, 93, 128, 131, 231, 252, 272
education, 92
smart governance, 95
smart library, 94, 95
smart pedagogy, 94
smart teaching, 93
guidance, 33
hardware and software systems, 85
laundry, 88
learning, 23, 93, 176, 230, 236, 248
library, 94, 95
services, 95
staff, 95
lighting, 90
medical facilities, 88
parking, 90, 267
readers, 95
research, 84, 96–98
content, 97
context, 98
process, 97
schools, 96
smoke sensor, 88
transportation systems, 249
universities, 39, 49, 83–85, 87, 100, 103,
238, 248
, users, 95
water system management, 88
Social
), connections, 44
development, 44
distancing, 28, 66, 99, 112, 195
interactions, 23
media, 54, 68, 94, 146, 151, 267, 272
networking service (SNS), 236
networks, 94, 113
science, 297
Socio-economic fronts, 283
Software
engineering, 5, 245
libraries, 58
Solitary
academic plan, 10
meeting, 46
Sony global education, 148
Sorting, 14
Sound budget, 94
Speech recognition ability, 70
Stakeholder, 76, 77, 87, 88, 90, 217, 253,
273, 289, 299
engagement, 57
Standard
classroom setting, 38
operating procedures, 215
Standardization, 68, 74, 204, 217, 274
Stockholders, 7
Strength weakness opportunity threat
(SWOT), 184, 191, 192, 198–200
analysis, 191, 192, 198–200
Student
academic performance prediction, 94Index 317
assessments, 173
behavior, 21
capability evaluation records, 168
financial affordability, 122
learning
ability, 49
experience, 114
research methodology and findings,
114, 115
Substance administrations, 35
Superior learning interfaces, 9
Supervision, 14, 145
Supreme amateur, 42
Sustainable
development, 171
growth, 182
Swayam, 288, 289, 301
Sybil, 144–146
Synthetic intelligence, 12, 21, 24
T
Teacher-learning experience, 124
survey analysis and discussion, 127
Teaching
annual refreshers program in teaching
(ARPIT), 296
learning (TL), 58, 63, 297–300
evaluation (TLE), 53, 55, 56, 58, 64,
76, 77, 84, 92, 176, 297, 298
module, 24
TechCrunch, 149
Technical
education training and system, 4, 12
framework, 58
Techno-driven learning, 63
Technological
advancement, 34
era, 106
innovation, 14, 24, 262, 265
revolution, 146
Technology
based education, 108, 113
drive, 55
driven teaching-learning–evaluation, 54
growth, 61
Techno-savvy, 63
Telecommunication, 95
Tertiary
education, 205, 216, 238
institutions, 204, 234, 250, 253
Times of India (TOI), 283
Traditional
classrooms, 71, 109
educational system, 34
investigation method, 298
learning, 30, 48, 184
experience, 30
methodology, 48
manual systems, 216
Traffic pattern monitoring, 90
Transaction, 138–140, 147, 148, 150, 152,
160, 162, 164–166, 170, 175, 187, 188,
190, 208, 213, 215, 216, 219
per second (tps), 175
Transparent integration, 167
Trust, identity, privacy, protection, safety,
and security (TIPPSS), 234
U
Ubiquitous learning, 236
U-learning, 236
Ultra-modern system learning, 19
Unequivocal presentation, 43
Unique node list (UNL), 165
United Nations Educational, Scientific, and
Cultural Organization (UNESCO), 57
United States (US), 58, 75, 141, 207, 213,
234, 251
United States Dollar (USD), 141, 144
United States of America (USA), 110, 111,
131, 149
University
admissions officials, 19
curricula, 31
curriculum design, 28
Southern California (USC), 37
User interface module, 16
V
Valuable problem‑solving strategy, 45
Velocity, 76
Viber, 113, 126, 130
Video conferencing, 35, 268318 Index
Virtual
accounts, 145
assistant, 68, 111
characters, 37
classrooms, 57, 126, 230, 255
communication, 111
conditions, 37
environments, 92
facilitators, 36
labs, 96, 248
learning, 129, 195, 240
mentor, 13
network, 139
patients, 70
personalized assistants, 96
platforms, 108, 130
reality (VR), 21, 49, 54, 55, 68, 72, 77,
90, 107, 240
space, 70
study hall, 11
teaching platforms, 127
training, 124, 130
world, 49, 281, 283
Vision, 5, 14, 32, 57, 155, 287
Visual contact, 270
Voice recognition, 70
Volatile-uncertain-complex-ambiguous
(VUCA), 53
W
Water harvesting, 90
Web-based learning stage, 39
Webcasts, 109
Webex, 29, 254
Website, 171
analysis, 151
WhatsApp, 113, 126
Wide area network (WAN), 232
Wireless
fidelity (Wi-Fi), 89, 94, 124, 129, 131,
232, 268
sensor networks (WSN), 232
technology, 93
Wood’s problem-solving model, 46
World Health Organization (WHO), 282
World wide web (WWW), 205
X
Xplore research database, 59
Y
YouTube, 126, 287
Z
Zerocash, 160
Zoom, 29, 59, 112, 115, 117–119, 121, 123,
126, 130, 254, 295


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