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| موضوع: كتاب SOLIDWORKS 2024 A Step-By-Step Tutorial Guide for Beginners الخميس 04 يوليو 2024, 3:22 pm | |
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أخواني في الله أحضرت لكم كتاب SOLIDWORKS 2024 A Step-By-Step Tutorial Guide for Beginners SDCAD Academy Provider of High Quality Learning Material at Affordable Price www.sdcadacademy.com
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Preface SOLIDWORKS, developed by Dassault Systèmes SOLIDWORKS Corp., world leader in engineering software, offers complete 3D software tools that let you create, simulate, publish, and manage your data. By providing advanced solid modeling techniques, SOLIDWORKS helps engineers to optimize performance while designing with capabilities, that cut down on costly prototypes, eliminate rework and delays, thereby saving time as well as development costs. SOLIDWORKS is a feature-based, parametric solid-modeling mechanical design and automation software which allows you to convert 2D sketches into solid models by using simple but highly effective modeling tools. The 3D components and assemblies created in SOLIDWORKS can be converted into 2D drawings within few mouse clicks. In addition, you can validate your designs by simulating their real-world conditions and assessing the environmental impact of products. SOLIDWORKS 2024: A Step-By-Step Tutorial Guide for Beginners (Mixed Units) textbook is designed to assist students, designers, engineers, and professionals in acquiring a comprehensive understanding of SOLIDWORKS through a systematic tutorial approach to creating real-world 3D mechanical designs. It serves as an excellent entry point for new SOLIDWORKS users and individuals transitioning from other CAD software. Comprising 11 chapters and spanning 426 pages, this textbookoffers tutorials with clear, step-by-step instructions for creating parametric 3D solid components, assemblies, and 2D drawings. Each tutorial is grounded in real-world projects, providing practical insights into utilizing SOLIDWORKS efficiently. The content covers key SOLIDWORKS environments such as Part Modeling, Assembly, and Drawing. Additionally, there is a dedicated chapter specifically focused on the creation of diverse configurations for a design. Moreover, at the end of each chapter, users will find exercises that serve as a valuable means for users to evaluate and enhance their understanding of the software. Who Should Read This Textbook This textbook is written to benefit a wide range of SOLIDWORKS users, varying from beginners to advanced users. The step-by-step tutorials in each chapter of this textbook allow easy comprehension of different design techniques, concepts, tools, and design principles. What Is Covered in This Textbook SOLIDWORKS 2024: A Step-By-Step Guide for Beginners (Mixed Units) textbook is designed to equip you with everything you need to know to start using SOLIDWORKS with straightforward, step-by-step tutorials. This textbook covers the following topics: Chapter 1: Introduction to SOLIDWORKS, discusses SOLIDWORKS interface, different SOLIDWORKS environments, various components SOLIDWORKS, invoking and customizing the shortcut menu, customizing the CommandManager, working with Mouse Gestures, saving documents, and opening documents in SOLIDWORKS.Chapter 2: Creating and Editing Sketches, discusses how to invoke the Sketching environment for creating a sketch by selecting a sketching plane. It explains how to specify the unit system. This chapter also introduces methods for drawing lines, centerlines, midpoint Lines, rectangles, parallelograms, circle, arcs, polygons, slots, ellipses, elliptical arcs, parabolas, conic curves, and splines by using the respective sketching tools. Besides, it discusses about editing a spline, editing and modifying sketches by performing various editing operations such as trim, extend, mirror, and offset. Moreover, this chapter discusses about applying geometric relations, applying and editing dimensions, and different states of a sketch. Chapter 3: Creating Extrude and Revolve Features, discusses how to create extrude and revolve base features. Chapter 4: Creating Multi-Feature 3D Models, discusses how to navigate and manipulate a 3D model in the graphics area and change its display style. It explains step-by-step creating multifeature models by using various modeling tools. This chapter also discusses methods for creating an extrude cut feature, a rib feature, a chamfer, a circular pattern, and a mirror feature, in addition to extrude and revolve features by using their respective tools. Besides, this chapter explains how to assign a standard material and calculate the mass properties of a model. Chapter 5: Creating Sweep and Loft Features, discusses how to create sweep and loft features by adding material using the Swept Boss/Base and Lofted Boss/Base tools, respectively. This chapter also discusses creating sweep and loft features by removing material from the model using the Swept Cut and Lofted Cut tools.Chapter 6: Creating Holes, Threads, and Shell Features, discusses how to create standard holes such as counterbore, countersink, straight tap, and tapered tap as per standard specifications. It also discusses adding cosmetic threads, in addition to creating threads by removing or adding material on a circular face of a model. Besides, this chapter explains about creating a shell feature, a linear pattern, and a fillet. Chapter 7: Creating 3D Sketches and Helical Curves, discusses how to invoke the 3D Sketching environment and create 3D sketches. It also discusses methods for creating helical, spiral, and composite curves by using their respective tools. Chapter 8: Working with Configurations, discusses how to create multiple configurations of a model by using the Manual and Design Table methods. It also discusses methods for saving configurations as a separate file, and suppressing and unsuppressing features of a model. Chapter 9: Creating Assemblies Using Bottom-up Approach, discusses how to create assemblies by using the bottom-up assembly approach. It explains the application of different types of Standard, Advanced, and Mechanical mates to assemble components of an assembly and define relative motion with respect to each other. Chapter 10: Creating Assemblies Using Top-down Approach, discusses how to create assemblies by using the Top-down assembly approach. It explains various methods for creating components of an assembly within the Assembly environment. Chapter 11: Creating 2D Drawings, discusses about creating 2D drawings of parts and assemblies. It explains how to create various drawing views such as model/base view, projected view, section view, detail view, and isometric view of a component by using the respective tools in the Drawing environment. It also explains the concept of angle of projections, defining the angle of projection, and editing the sheet format. Besides, it discusses how to apply reference dimensions to the drawing views, create Bill of Material (BOM), and balloons to the components of an assembly. #Solidworks,,#Tutorial,,#سولدورك,,#سولدوركس,,#سولدوورك,,#سولدووركس,,#سوليدورك,,#سوليدوركس, ,#سوليدوورك,,#سوليدووركس,#سولد_ورك,#سوليد_وركس,#,#سولد_وركس,#سوليد_ورك,#,#سولد_ورك,
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